I am a 33 y/o Full-Stack Developer with a strong track record of building production-ready applications across mobile, web, and desktop platforms. A self-taught developer, I bring a versatile skillset in C#, C++, Java, Node.js, Go, and Python. I specialize in full end-to-end development: Designing, building, and delivering scalable, high-performance solutions. I solve problems creatively and holistically, addressing gaps as opposed to jumping into oversaturated markets as just another competitor. (I also designed and built this website)
Technologies: Flutter, Dart, Node.js, Gemini AI, WebSocket, AdMob
Comprehensive mobile trading platform with AI-powered market analysis, real-time trading capabilities, and integrated monetization for Albion Online's player-driven economy.
Key Features: Gemini AI integration, Real-time trading platform, Cross-server market data, WebSocket communications, AdMob monetization
Business Impact: Live production app serving active trading community with revenue generation through strategic ad placement.
This is a comprehensive Flutter mobile application for Albion Online economy tracking, market analysis, profit optimization, and trading platform integration. The app provides real-time market data, AI-powered analysis, trading features, authentication, and monetization through AdMob.
The app integrates with a Node.js backend at https://fetcher.illbeoneconomy.com:
Technologies: C++, JUCE Framework, VST3 SDK
Advanced gain/volume automation plugin engineered to deliver artifact-free, continuous curves superior to industry-standard tools. Developed in collaboration with a professional mastering engineer for optimal DAW integration.
Key Features: Continuous volume automation, Zero stepping artifacts, Optimized for Ableton/FL Studio, Professional mastering-grade precision
Business Impact: Addresses critical gaps in commercial plugins, providing smoother automation than 90% of existing gain tools.
Most VST3-based volume processors and DAW-native faders implement automation as stepped values rather than smooth, continuous curves. This creates limitations for precision mixing and introduces audible artifacts during dynamic automation.
Our JUCE-based C++ VST3 plugin takes a fundamentally different approach: automation curves are handled as true continuous changes across the buffer rather than stepped increments.
The plugin successfully eliminates artifacts and produces continuous curves. Current optimization focuses on smoothing algorithm refinement to achieve analog-like curves regardless of buffer settings.
Download the VST3 file and place it in your VST3 directory:
Windows: C:\Program Files\Common Files\VST3\
Mac: /Library/Audio/Plug-Ins/VST3/
By addressing overlooked quality issues in commercial plugins, EdsVolumeZoom demonstrates that high-quality, continuous automation is achievable without artifacts - setting a new benchmark for digital mixing and production fidelity.
Showcase your projects and experience here. Include links to your repositories, live demos, and descriptions of technologies used.